[Bf-committers] [GSOC17][Proposal] Jupyter Kernel addon for Blender
andij.cr at gmail.com
andij.cr at gmail.com
Wed Mar 29 20:19:52 CEST 2017
I'd like to keep the option to mix programming and direct manipulation. For
example building a script, and at the same time check visually if the steps
are building what i have in mind. Do blender standalone do this?
Il mer 29 mar 2017, 11:45 Joshua Leung <aligorith at gmail.com> ha scritto:
> Hi Andrea,
> Have you considered going down the "bpy_standalone" route then? IIRC,
> there's a CMake option to compile Blender for use as a Python module, and
> then you could just call that from your Python projects. Or do you
> specifically need to be able to interact with Blender while doing this?
> On Wed, Mar 29, 2017 at 10:35 PM, andij.cr at gmail.com <andij.cr at gmail.com>
> > For this gsoc i'm going to submit a proposal about adding a jupyter
> > to connect blender.
> > Right now my only non trivial example of jupyter kernel comes from cling,
> > the interactive c++11/14/17 shell https://root.cern.ch/cling
> > so i'm still exploring the infrastructure needed to make this work
> > As i wrote in my previous message to this list:
> > > I have a background in c++14 and improving my knowledge in python3,
> and i
> > > wonder if a proposal about improving the python editor in blender is
> > > something that has any chance of being accepted.
> > > I got the idea while developing a small project where i needed to
> > > an equirectangular texture to another format, using texture baking
> from a
> > > lat-lon sphere to another solid, and finding that it was easier for me
> > > do this work by hand than to workout a script to automate the process.
> > to which Andreas Klostermann replied
> > > It may be possible to use Blender as a Jupyter "kernel". Using asyncio,
> > it
> > > may be possible to implement the jupyter protocol which in turn uses
> > zeromq.
> > Which is obviously a better solution for my use case than recreating some
> > of the features of jupyter inside blender.
> > So this i why i'm writing a new proposal, to gather feedback on this idea
> > As this is a use case tailored to developers, i'm thinking that writing
> > addon is best suited than trying to include this in blender.
> > what will i need?
> > right now i know that i will need to understand blender addon
> > and jupyter kernel architecture,
> > that i need to integrate zmq api in a portable way, as this is the pipe
> > used to comunicate with jupyter,
> > find the right ux pattern to make this addon useful and not an hassle to
> > use bigger than the current way to use python inside blender.
> > --
> > Andrea Barbadoro https://github.com/andijcr _
> > Mail: andij.cr at gmail.com _
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