[Bf-committers] Regarding GSoC 2017

Jacob Merrill blueprintrandom1 at gmail.com
Wed Mar 22 08:05:50 CET 2017


I wonder if this could tie into pbvh tools? (to get the closest edge /
vertex / face etc to mouse cursor?)

On Tue, Mar 21, 2017 at 11:04 PM, Duaret Ramos Sapo <duarte_ramos at sapo.pt>
wrote:

> I am very much interested in this, it is an area I use daily and
> strongly feel could be improved. I would very much love to see this happen.
>
> There already was an attempt at this in the past, but it did not
> succeed: BA Thread
> https://blenderartists.org/forum/showthread.php?255662-
> GSOC-2012-Precision-Modelling-Tools
> and Wiki https://wiki.blender.org/index.php/User:Kellpossible
>
> And there is one awesome project that I think was going in the right
> direction https://developer.blender.org/T45734
>
> Best of luck with this project!
>
>
> On 21-03-2017 18:20, Rohan Rathi wrote:
> > Hi,
> > I've been a blender user since 2.63 and have ample experience with
> creation
> > in blender.
> > I have a very strong base in coding in C/C++(coding in C++ my entire
> life)
> > and have been understanding the code of blender and have implemented a
> few
> > features as well.
> >
> > I'm interested in Improving the snapping toolset and want to discuss
> > potential ideas regarding the project and the mentor available and
> perhaps
> > contact potential mentors directly.
> > The areas I have identified are:
> > 1) Improve the precision while snapping
> > 2) Add new features
> > 3) Improve the UI in snapping
> >
> > I want to discuss the practicality and acceptability of the ideas
> > pertaining an Advanced Snapping Toolset.
> > Any guidance appreciated.
> >
> > Best Regards,
> > Rohan Rathi
> > _______________________________________________
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> > Bf-committers at blender.org
> > https://lists.blender.org/mailman/listinfo/bf-committers
>
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