[Bf-committers] Python Benchmark Project Gsoc 2017

Tom M letterrip at gmail.com
Fri Mar 17 23:47:13 CET 2017

Hi Rohit,

sorry for the delayed reply - sometimes emails fall through the cracks.

Compiling Blender is always a good start as is reading the documentation :)

For the project you are interested in,


It sounds like your experience would be relevant to the task.

You might want to hang out on irc and ask questions - your question is a
bit open ended and clarifying exactly what you'd like to know would
probably be easier with a irc back and forth conversation - also that is
where most developer discussion takes place in general so a good start of
'being part of the community' :)

Another good way to 'get involved' with the community is blenderartists.org
and discuss the idea with artists.

You can also to patches for small features or bugfixes - it will help you
to get comfortable with our development tools (git, patch tracker, code


Good luck,

Tom M.

On Thu, Feb 23, 2017 at 7:35 AM, Rohit Lodha <rohit.lodhartg at gmail.com>

> Hello,
> I am Rohit, a sophomore pursuing B.E Computer Science . I have been
> developing websites and managing them for the last one year for my college
> and a start-up that I had worked with. I have a huge interest in Python and
> Django and have build almost all the websites using them.I also have good C
> background.
> *I want to contribute to Blender by working on the Benchmark Project during
> the summer. *I have compiled blender on my system and read some of the
> documentation but don't know where to start contributing for the Python
> part of the code.
> Can you please tell me how to proceed or any task you expect me to be a
> part of the community ?
> -Rohit
> My github profile: https://github.com/rtgdk
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