[Bf-committers] Google Summer of Code

Tom M letterrip at gmail.com
Tue Mar 14 18:50:36 CET 2017


Hi Mauricio,

we welcome you to apply for the projects that interest you.

> Would you have any room on those projects?

Blender will have no idea how many student slots are available till awhile
after all student proposals have been submitted and evaluated.  Whether any
particular proposal will be accepted is a combination of mentoring capacity
(one mentor might have many qualified students who submit, but only have
time to mentor one or two), Googles allocation of student 'slots', the
students qualifications, and the absolute strength (Blender mentors will
never accept a bad proposal) and relative strength (only the best proposals
are selected) of the proposal.

So make the best proposal(s) that you can and we wish you luck.

We also recommend trying to build blender with your preferred tools and
platform and to submit a small feature patch or bug fix.  So that you are
confident that you can use our development tools (patch tracker and review,
git and version management, patch creation, etc.) and understand our
codebase.

For the specific projects you are interested in, you can contact the
potential mentor for the project on irc or via email to discuss your
proposal.

Tom M.
LetterRip




On Tue, Mar 14, 2017 at 10:35 AM, Mauricio Pedro Vieira <
mauriciopsgv at gmail.com> wrote:

> Dear Sir/Madam,
>
> Nice to meet you, I am a student from Pontifical Catholic University of Rio
> de Janeiro for 4 years now. I have started studying Computer, Electrical
> and Systems Engineering and about a year ago I changed my major to Computer
> Engineering where I feel I really belong.
>
> One of the reasons I changed my major was my interest for Computer
> graphics. Since then I manage to take a course on computer graphics 2D at
> IMPA and interned as a software developer at Onshape, where I was
> introduced to modeling in 3D.
>
> I've seen in Blender a great opportunity to learn about it and specially
> work with it, even though I don't have a lot of experience with 3D computer
> graphics I have been coding in C/C++ since I learn programming (about 3
> years ago) and had always been a great algebra student, with this
> background and my excitement I believe I can learn quickly and have a
> meaningful contribution by the end of the program.
>
> The projects ideas which I liked most was "Sculpting Tools", "Normal
> Editing Tools", "Higher Quality Solidify Modifier" and"Boolean Modifier
> Improvement". All of this seen to be not only a very interesting problem
> that aligns a lot with my interests as also something very fun and
> challenging to code! Would you have any room on those projects?
>
> Best wishes,
>
> Maurício Pedro Vieira
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> https://lists.blender.org/mailman/listinfo/bf-committers
>


More information about the Bf-committers mailing list