[Bf-committers] Blender Mantaflow integration

David Ullmann robozyt at gmail.com
Mon Mar 13 00:01:49 CET 2017


Hi all!

Had some time to check back on Mantaflow and got interested again! Cool to
see progress on your branch Sebastián - I'm still desperately waiting for
the day when I can use Mantaflow based simulations in Blender :)
I noticed that Mantaflow now has an option for building without Python glue
code, although with limited functionality... This brings me to my point,
you wrote:

On Sat, Feb 20, 2016 at 3:23 PM Sebastián Barschkis <sebbas at sebbas.org>
wrote:

> ...
> Yesterday I also spoke to Nils and we discussed some of the concerns that
> were
> raised earlier. As for the "Python vs. C++ API" question, we are for now
> going
> to stay on track with Python.
> Yes, I admit some clean up needs to be done. However, having direct access
> to
> the solver might come in handy later on.
> I think it also good to use what we already have, as we can now expand from
> smoke sims to liquids sims. An official Mantaflow C++ API might come
> anyway, so
> there is no need to build a "special" one for Blender.
>

Are you and Nils still planning to build this C++ API and expose more
functionality? Is it possible/welcome to get active and help you somehow?
Keep up the good work,

best regards
David


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