[Bf-committers] Blender developers meeting notes: 2017-03-05

Dalai Felinto dfelinto at gmail.com
Mon Mar 6 08:54:53 CET 2017


> - OpenHMD should go in master tomorrow (Joey Ferwerda, Julian Eisel).

That's great to hear, really.

That said, could you please update the patch
(https://developer.blender.org/D2133) so I could take a last look at
it? Also I'm still waiting for a reply on my late-January feedback
there.

I would love to see the documentation for this, which is definitively
a showstopper before merging this project.
--
blendernetwork.org/dalai-felinto
www.dalaifelinto.com


2017-03-05 17:14 GMT+01:00 Bastien Montagne <montagne29 at wanadoo.fr>:
> Hi all,
>
> Here are the notes for today's 1500 UTC meeting in irc.freenode.net
> #blendercoders.
>
>
> 1) Blender 2.78c release
>
> - Release is done, nothing to report so far.
>
> - Change log for 'c':
> https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.78/Performance_update2
>
>
> 2) Blender 2.79
>
> - New Surface Deform modifier is now in master, available in daily
> builds for testing (Luca Rood).
>
> - Animated pinning for cloths is ready for review (Luca Rood,
> https://developer.blender.org/D2535).
>
> - OpenHMD should go in master tomorrow (Joey Ferwerda, Julian Eisel).
>
> - Cycles:
> -- Shadow catcher shall go in master this week (Sergey Sharybin).
> -- Split kernel: OpenCL progresses (will include SSS/Volume rendering),
> Cuda is broken currently, Mai Lavelle works on it.
> -- Denoising: Nothing new, remains a target (Lukas Stockner).
>
> - ID custom properties: still on track, needs review this week!
> (Alexander Romanov, https://developer.blender.org/D113).
>
> - PBVH vertex paint: still unfinished, status is unclear currently.
>
> - "Filmic" color management: still nobody really working on it...
>
>
> 3) Blender 2.8 projects
>
> - Work on new selection code, that should allow to get rid of old
> GL_SELECT method, might even go in 2.79 if well-enough tested (Campbell
> Barton, https://developer.blender.org/D2543).
>
> - Old OpenGL API replacement: nothing new, work keeps going on.
>
> - Work on UI changes keeps going on as well.
>
>
> 4) GSoC 2017
>
> - Blender has been accepted again!
>
> - Time for students to reach Blender community and developers to discuss
> about ideas of projects, see also
> https://wiki.blender.org/index.php/Dev:Ref/GoogleSummerOfCode/2017.
>
> - Time for the other developers willing to become mentors to contact
> Ton, Sergey or Bastien.
>
>
> That’s it for this week, thanks,
> Bastien
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