[Bf-committers] VSE devs?

Ton Roosendaal ton at blender.org
Thu Mar 2 18:58:29 CET 2017


Hi Olly,

The VSE is sort-of orphaned. Several people worked on it in the past years, but nobody took ownership of it. I guess you know our module team project system?

https://wiki.blender.org/index.php/Dev:Doc/Process/Module_Owners

In that sense your interest is very welcome! We have a bottleneck though... and that is that in order to add you to the VSE team, someone should review or check your patches.

For the next 2.79 release we will only allow release-compatible patches. For really new features (or recodes) you should do this in the 2.8 branch.

We currently have all our energy focused on the 2.8 project. So I hope you don't mind if detailed feedback takes a bit bit of time. I'll be reminding people of it a couple of times in the coming weeks. We also get a lot of students in the coming month, which takes time and energy from the core team as well.

A good way to get involved is to reach out to the other developers in the irc.freenode.net irc channel. Also make sure you get a test binary out there and reach out to users of the Sequencer! 

Laters,

-Ton-

--------------------------------------------------------
Ton Roosendaal  -  ton at blender.org   -   www.blender.org
Chairman Blender Foundation, Director Blender Institute
Entrepotdok 57A, 1018 AD, Amsterdam, the Netherlands



> On 01 Mar 2017, at 10:38, blender, blender <blender at funkster.org> wrote:
> 
> Hallo good people of bf-committers!
> 
>    I thought it was about time to say hello on here, and to ask about 
> the status of VSE development. I totally understand that it's not (seen 
> as) the core of what Blender is about, but I find it very useful and 
> think it's worth spending some time on.
> 
>    I've got a few bug fixes waiting for review on developer.blender.org 
> and was wondering if I'm getting the process right? I haven't been 
> tagging reviewers myself 'cos I don't want to step on anyone's toes, but 
> I think these fixes would benefit all users with very low risk of 
> breaking anything in the more core bits of Blender.
> 
> https://developer.blender.org/T50618
> https://developer.blender.org/T49658
> https://developer.blender.org/T49862
> https://developer.blender.org/D2381
> 
> 
>    Also I wanted to ask about the future of VSE development... is there 
> a grand upgrade being worked on behind the scenes? I have some ideas for 
> new features rather than bugfixes, but again I understand if this is in 
> conflict with the dev team's plans.
> 
> https://developer.blender.org/D2506
> https://rightclickselect.com/p/sequencer/Ppbbbc/vse-playback-rate-control
> 
> 
> Right, that's all for now.
> 
> All the best!
> --
> Olly
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