[Bf-committers] Blender 2.8 planning notes 2017-06-26

Dalai Felinto dfelinto at gmail.com
Mon Jun 26 11:24:43 CEST 2017


Hi, notes from Today's 2.8 planning meeting.

= Last week reports =

* Bastien: ID copying and bug tracker. ID copying is mostly finished
and important to copy-on-write, static overrides and asset managers:
https://wiki.blender.org/index.php/User:Mont29/Foundation/2017#Week_197_-_06.2F17_to_06.2F23

* Campbell: Custom manipulators Python API is done on basic level with
code-samples. All the code from the branch is now merged into 2.8:
http://download.blender.org/ftp/ideasman42/donelist/2017.html#week-327-june-19

* Dalai: Mixed mixes and UI changes. Focus on rendering to image
pipeline and eevee shader compilation issues:
https://wiki.blender.org/index.php/User:Dfelinto/Foundation17#Week_8_.28June_19th_.2F_23rd.29

* Clément: Ambient Occlusion, all Light probes and sorted fixes and
optimizations.
https://wiki.blender.org/index.php/User:Hypersomniac/Foundation/2017#Week_28:_19th_-_25th_June

* Luca: Uncommitted hair UV and texture support for Eevee. Sorted 2.8
tasks: use material output for eevee nodes, confirmed cycles preview
fix (and finished cloth videos).


= The week's plan =

* Bastien: Finish ID copying, and work on the 2.79 release and bug tracker.

* Campbell: Mix of Batch optimization and manipulators loose ends.

* Dalai: Handle anti-aliasing situation for viewport render,
investigate the shader issue a bit further (see T51467), and do
render/material preview for Eevee.

* Clément: Finish uber shader and carry on with Eevee roadmap as planned.

* Luca: Commit and polish hair uv/texture code and tackle 2.8 tracker bugs.

Regards,
Dalai
--
blendernetwork.org/dalai-felinto
www.dalaifelinto.com


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