[Bf-committers] Blender 2.8 planning notes 2017-06-06
Bastien Montagne
montagne29 at wanadoo.fr
Fri Jun 9 15:11:26 CEST 2017
Hi,
Here are the notes from Tuesday's Blender 2.8 planning meeting (and
sorry for the delay :| ).
= Last week reports =
* Campbell: Worked on facemaps, merged basic facemap support into to
2.8, proposed https://developer.blender.org/T51675 - but now working on
widget Py API (got facemap working in 2.8x
http://members.iinet.net.au/~ideasman42/random/facemap_28.ogv - but Ton
prefers it works differently). Details:
http://download.blender.org/ftp/ideasman42/donelist/2017.html#week-224-may-29
* Clément: Mainly did optimizations and prepared terrain for Probes,
also improved SSAO sampling of clay (details:
https://wiki.blender.org/index.php/User:Hypersomniac/Foundation/2017#Week_25:_29th_-_4th_June).
* Dalai: Wrapped up the core of dupli objects, implemented append,
master Cycles baking bugfixing, blog post and documentation writing,
grease pencil meeting, and overall cleanups (details:
https://wiki.blender.org/index.php/User:Dfelinto/Foundation17#Week_5_.28June_2nd.29).
* Luca: Did Eevee hair implementation with nodes, and support for all
lamp types (but it broke with workspaces, needs investigation before
going into 2.8 branch).
* Sergey: Cleanup and optimization for depsgraph, now we don't have any
known speed regressions on new deg anymore (and have some scenes running
much faster), worked on duplis for Cycles (details:
https://wiki.blender.org/index.php/User:Nazg-gul/Foundation/2017#Week_287:_29th_May_-_4th_June).
* Bastien: Finished reviewing /tweaking workspace, which is now in
master (details:
https://wiki.blender.org/index.php/User:Mont29/Foundation/2017#Week_194_-_05.2F27_to_06.2F02).
Workspace merge is mostly OK, some glitches and few crashes to
investigate and fix though.
= This week’s plan =
General TODO: investigate multi window issue with clay/eevee/... new
engines (Dalai volunteered).
* Campbell: Keep working on Python widget API.
* Clément: Finish probe quickly (like on Tuesday/Wednesday), then either
try something for indirect lighting or work on everything uniform.
* Dalai: Finish Cycles dupli objects (or rather, review Sergey's work on
it), investigate multi-window issues (clay/Eevee),
render_to_image/render_to_view, and start to focus on usability, polish
and finish up viewport mockups and designs. If time allows, I would like
to stress test workspaces too, at least see if I can fix the crashes on
the unittests.
* Luca: Some tracker work, likely help Sergey with some depsgraph
work... Also working on new cache/particles proposal and some new cloth
documentation.
* Sergey: Finish the cycles dupli / genetric API for iteratotrs /
integration parts of deg into render engines. Then get rid of base in
DEG guts, and work on deformed mesh / CopyOnWrite.
* Bastien: more tracker, more asset/static override (but will be short
week for me).
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