[Bf-committers] Workspace Branch Merged into blender2.8

David Fenner d4vidfenner at gmail.com
Mon Jun 5 21:06:48 CEST 2017


Hi Julian,

My name is David Fenner, I'm CgLead at loica ( www.loica.tv), longtime
blender user.
I don't know if this is the right place to ask, but since you are working
on the workspace support and just merged it, I'd like to take the chance to
request a very, very small thing that is quite useful for making
layouts/animatics in blender, which is really strong since to its realtime
sequencer editing of scenes + grease pencil.

In short:
When we duplicate a scene, we have a few options, like full copy, linked
objects+data, linked data only, new, or copy only settings. The most used
probably is linked data only, since you can re-animate objects without
duplicating heavy data, using the same assets for a whole animatic if you
want. The thing is, you usually need to do this everytime: Select all
objects and make single user to object animation, and then make single user
the camera data, since both of those things you don't want to propagate to
other scenes. It's fast enough to make it under a few scenes, but when you
are making a layout of a 15 minute short, with more than 200 shots, it
becomes a pain, and it would be so easy if there was this tiny new option
while making a new scene saying "Link object data - no animation/new
camera" or something like that. I know it doesn't sound very sexy, but you
can't imagine how users would appreciate it.

Anyway, thanks for your time and I sincerely hope you have the time to
consider it.
Thanks,
David.

2017-06-01 14:24 GMT-04:00 Julian Eisel <eiseljulian at gmail.com>:

> Hi all,
>
> I've just merged the workspaces branch into blender2.8.
> (https://developer.blender.org/rB7f564d74f9ed)
> This means Blender 2.80 now has initial workspace support, yay :)
> Being the bad example I am, I'll be away over the weekend, so I
> probably won't be on IRC. If anything breaks or needs quick fixing,
> drop me a mail, I'll handle it.
>
> I've an initial draft for a code.blender.org blog post, but it's not
> complete and needs some more work. Same applies to a wiki page I've
> been working on (user level doc, could probably be moved to manual
> when done).
>
> Special thanks to Campbell, Bastien and Dalai for review, help and
> friendly pokes when needed ;)
>
> Cheers,
> - Julian -
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