[Bf-committers] Dope sheet not working in Blender 2.8 branch

blendergit at gmail.com blendergit at gmail.com
Mon Jan 16 13:16:01 CET 2017


I was working in adding the palette animation to the editors, and I have found a problem in dope sheet.

If you compile blender2.8 branch in windows 64, the dope sheet keyframes are not displayed. The animation is there, but not orange diamond.

I’m not sure if this is a problem for windows only. Has anyone had the same problem? Is this related to opengl conversion?


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