[Bf-committers] Bug Fixing process survey

Jacob Merrill blueprintrandom1 at gmail.com
Fri Feb 17 04:16:16 CET 2017


GAN assisted texture synthesis using pointiness attribute to provide line
work.....

On Thu, Feb 16, 2017 at 11:02 AM, Eibriel <eibriel at eibriel.com> wrote:

> Hi Ton,
> I'll be happy to discuss ideas about how bug fixing could be improved.
>
> My interest on this came not from any flaw on the current process, but
> after learning about the possibility of Machine Learning to assist with
> some tasks.
>
> Some time ago I presented here the idea to automatically tag Bug Reports
> as "Incomplete", and I get very good feedback explaining why that is not as
> useful as I previously thought.
>
> Other aspects where Machine Learning could help are:
>
> - Reproducing the issue
> - Finding the section of code to change
> - Making the actual change
> - Validating the changes
>
> Reproducing the issue using Machine Learning is extremely hard, beyond
> current possibilities. This is a Reinforcement Learning problem, the only
> think we can do here is to add Blender to OpenAI Universe framework, so
> researchers can play with it.
>
> Finding the section of code to change is currently possible, the software
> could read the description and output a list of Files or Functions with
> related code.
>
> Making the actual change is only possible for a marginal type of issues.
>
> And validating the changes have the same limitations as Reproducing the
> issue.
>
> So currently the only step I can work on is "Finding the section of code
> to change", How useful could be such tool, and what characteristics should
> it have?
> Also, do you have some ideas about other places where Machine Learning
> could be useful?
>
> Bests,
> Gabriel
>
>
> El 16 de febrero de 2017 10:26:11 GMT-03:00, Ton Roosendaal <
> ton at blender.org> escribió:
> >Hi Eibriel,
> >
> >I am not sure what you want this for, or what this will be used for, or
> >what the use in general.
> >Making good questionnaires is hard and often a huge waste of time for
> >everyone. Usually it just satisfies personal curiosity.
> >
> >In the future, I would appreciate it when people who feel the urge to
> >send questionnaires to this list, to suppress that feeling.
> >
> >When people think that our bug fixing process needs to be improved, I'd
> >be happy to discuss it here.
> >
> >All the best,
> >
> >-Ton-
> >
> >--------------------------------------------------------
> >Ton Roosendaal  -  ton at blender.org   -   www.blender.org
> >Chairman Blender Foundation, Director Blender Institute
> >Entrepotdok 57A, 1018 AD, Amsterdam, the Netherlands
> >
> >
> >
> >> On 16 Feb 2017, at 13:06, Eibriel <eibriel at eibriel.com> wrote:
> >>
> >> Thanks to all developers that completed the survey.
> >> If you are new with Blender, with zero or just a couples of commits
> >don't be shy, this survey is exactly for you!
> >>
> >> Survey: https://goo.gl/forms/u6CQ3clsRBrGiVnw1
> >>
> >> Thanks!
> >> Eibriel
> >>
> >>
> >> El 13 de febrero de 2017 19:50:17 GMT-03:00, Eibriel
> ><eibriel at eibriel.com> escribió:
> >>> Hi! I'm doing a small survey to spot bottlenecks on the Bug Fixing
> >>> process,
> >>>
> >>> https://goo.gl/forms/u6CQ3clsRBrGiVnw1
> >>>
> >>> please feel free to fill it, and share it! (I don't have Twitter)
> >>>
> >>> Thanks! :D
> >>
> >> --
> >> Eibriel
> >> _______________________________________________
> >> Bf-committers mailing list
> >> Bf-committers at blender.org
> >> https://lists.blender.org/mailman/listinfo/bf-committers
> >
> >_______________________________________________
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> >Bf-committers at blender.org
> >https://lists.blender.org/mailman/listinfo/bf-committers
>
> --
> Eibriel
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