[Bf-committers] Draco open source 3D compression from Google
azo at djazo.com
Thu Feb 2 11:36:10 CET 2017
There is just PLY encoder.
> On 2 Feb 2017, at 12.25, Ton Roosendaal <ton at blender.org> wrote:
> This would first be something for web projects I guess.
> The claim made in the blog post is also unclear. As one of the commenters (Lubos) writes:
> "I miss in the article information which file format they compressed"
> I'm afraid they used an ascii format and compare it with theirs.
> Ton Roosendaal - ton at blender.org - www.blender.org
> Chairman Blender Foundation, Director Blender Institute
> Entrepotdok 57A, 1018 AD, Amsterdam, the Netherlands
>> On 02 Feb 2017, at 07:12, Chris Lee <infin8eye at gmail.com> wrote:
>> I am keen to find out more about how this could be added to Blender, but I
>> do not know where it would even show up in the interface, when used.
>> Would Google's Draco compression be something that is added to 3D object
>> exporting as an option?
>> Kind Regards,
>> Chris "*Chips*" Lee
>> Mobile: 0410155111
>> Infin8eye <http://infin8eye.carbonmade.com/>
>> Knight of the DLF
>> IGDA Sydney founding member
>> On 17 January 2017 at 03:35, Chris Lee <infin8eye at gmail.com> wrote:
>>> A colleague pointed this out the other day. Google has released an open
>>> source 3D compression library called Draco.
>>> I am unsure where to start the process of discussing how to find someone
>>> to work on adding this option to exported files from Blender. Can you
>>> suggest how to get the ball rolling?
>>> Chris Lee
>> Bf-committers mailing list
>> Bf-committers at blender.org
> Bf-committers mailing list
> Bf-committers at blender.org
More information about the Bf-committers