[Bf-committers] VSE devs?

Ton Roosendaal ton at blender.org
Tue Apr 18 20:44:43 CEST 2017

Hi Olly,

Any chance you can hangout with us in irc.freenode.net #blendercoders a bit?
We really need VSE development time, sometimes it works nicer if we can talk to you a bit.

You already have a nice set of patches, time to give it attention.


Ton Roosendaal  -  ton at blender.org   -   www.blender.org
Chairman Blender Foundation, Director Blender Institute
Entrepotdok 57A, 1018 AD, Amsterdam, the Netherlands

> On 03 Mar 2017, at 18:03, OllyFunkster <blender at funkster.org> wrote:
>    Thanks for the comments all. I had been only dimly aware of the 
> module owners list, I think I probably saw it once when getting started 
> with Blender. I'm not sure if I would be a suitable candidate for VSE 
> ownership as the time I can spend on development is pretty variable 
> (though I usually have time to look at bug reports), but maybe something 
> is better than nothing! Anyway, no matter for right now.
>    I totally understand the main focus being on 2.8 - if people have 
> time to review patches then great, but it's hardly a major problem for 
> me. I already have the fixes I need after all! As long as I'm getting 
> the steps in the right order.
>    I think in the coming weeks I'll try to get some builds out there 
> with all my patches in so that more people can play with them without 
> having to build from source. Also I will try to further my knowledge for 
> the long-term VSE development as mentioned by Troy - I'm not much of a 
> filmmaker but my brother is, so I plan to go and hassle him for a tour 
> of his editing system!
> All the best,
> --
> Olly
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