[Bf-committers] GSoC project: Implicit skinning

Ton Roosendaal ton at blender.org
Mon Apr 3 14:54:06 CEST 2017


I was the one mentioning it yesterday. I know there was and is not much time left, but the proposal is a bit shallow.

It would be more convincing if you could provide references (similar work you did before) and provide us with insight in the matter (to show you actually have read and understand the paper).

Proposal deadline is in 3 hours, you can also just reply to this mail.



Ton Roosendaal  -  ton at blender.org   -   www.blender.org
Chairman Blender Foundation, Director Blender Institute
Entrepotdok 57A, 1018 AD, Amsterdam, the Netherlands

> On 03 Apr 2017, at 00:58, Natalevich Mikhail <natalevichmv at gmail.com> wrote:
> Good evening, Blender community.
> I have some questions regarding the project idea you proposed to me today
> (implicit skinning method):
> 1. How can it be integrated on the user-level? I can only see it as a
> choice button, which method to use (or no button at all, only one method
> available).
> 2. Who could be my potential mentor? Maybe we should discuss with him other
> questions?
> 3. Here is my proposal draft, I would appreciate all advice and
> improvements (
> https://docs.google.com/document/d/1pFg3cJGdafpA_qB68cAy9kMivfrAESq6rrb8k54DNMI/edit?usp=sharing),
> especially on schedule part.
> Thank you in advance,
> Michael Natalevich.
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