[Bf-committers] GSoC proposal: 360 video stabilization
finta96peter at gmail.com
Mon Apr 3 04:45:17 CEST 2017
Hello Blender community,
I'm Péter Finta, a student applying for the summer of code.
I'm interested in working on motion tracking and stabilizing spherical/360
With the rise in popularity of virtual reality comes a rise in demand for
> VR content, much of which is in the form of spherical “360°” video. Such
> content can be captured with a consumer 360° camera; however, footage from
> such a device is often handheld or attached to a moving object, introducing
> additional motion making for a poor viewing experience, especially in VR
> where it cause severe motion sickness. This project intends to apply motion
> tracking to such footage, primarily for orientation stabilization, but also
> to solve for the three-dimensional displacement of the camera.
Here's my draft proposal:
I'd be interested in any feedback.
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