[Bf-committers] Revisions for 2.78a

Sergey Sharybin sergey.vfx at gmail.com
Mon Oct 24 13:54:47 CEST 2016


Brecht, good eye! Thanks.

Also included one fix from my own (uninitialized variable) and fix from
Joshua (RNA path).

Updated list: http://hastebin.com/avokafohed

On Mon, Oct 24, 2016 at 1:28 PM, Brecht Van Lommel <
brechtvanlommel at pandora.be> wrote:

> Hi Sergey,
>
> This is missing the OpenCL fix for the ray differentials commit.
>
> On Oct 24, 2016 12:53 PM, "Sergey Sharybin" <sergey.vfx at gmail.com> wrote:
>
> > Eeh, something went horribly wrong with copy-paste in previous message
> from
> > me.
> >
> > Correct link with all the revisions: http://hastebin.com/vanenawahu
> >
> > On Mon, Oct 24, 2016 at 12:44 PM, Sergey Sharybin <sergey.vfx at gmail.com>
> > wrote:
> >
> > > Hi again,
> > >
> > > Here is an updated list of revisions: http://hastebin.com/ivivoxilud
> > >
> > > We are planning for a final AHOY in about an hour..
> > >
> > > On Wed, Oct 19, 2016 at 2:45 PM, Sergey Sharybin <sergey.vfx at gmail.com
> >
> > > wrote:
> > >
> > >> Hi,
> > >>
> > >> Here is an updated list of revisions for 2.78a:
> > >> http://hastebin.com/ivivoxilud
> > >>
> > >> All of them except of 417847c (Fix T49775) were cherry-picked to the
> > >> release branch.
> > >>
> > >>
> > >> On Fri, Oct 14, 2016 at 10:58 AM, Sergey Sharybin <
> sergey.vfx at gmail.com
> > >
> > >> wrote:
> > >>
> > >>> Hi,
> > >>>
> > >>> With a bit of delay, but here is a proposed list of revisions for
> 2.78a
> > >>> corrective release:
> > >>>
> > >>>   http://hastebin.com/unobucugaq
> > >>>
> > >>> It is a bit lengthy and includes not just regression fixes but also
> > some
> > >>> nasty issues which had trivial fixes.
> > >>>
> > >>> Summary:
> > >>>
> > >>> - Regression fixes for viewport shading, file IO, ID remappiong
> > >>> ,rendering.
> > >>> - Performance regression in Cycles on GPU
> > >>> - Fixes/changes for build system to keep it easy for platform
> > >>> maintainers to deliver builds
> > >>> - There are also some commits which seems totally unneeded (like
> > >>> buildbot changes) but porting them makes other fixes to apply cleanly
> > >>> without any manual work (and manual work always leads to potential
> > >>> mistakes..)
> > >>>
> > >>> --
> > >>> With best regards, Sergey Sharybin
> > >>>
> > >>
> > >>
> > >>
> > >> --
> > >> With best regards, Sergey Sharybin
> > >>
> > >
> > >
> > >
> > > --
> > > With best regards, Sergey Sharybin
> > >
> >
> >
> >
> > --
> > With best regards, Sergey Sharybin
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > https://lists.blender.org/mailman/listinfo/bf-committers
> >
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-- 
With best regards, Sergey Sharybin


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