[Bf-committers] Calling all volunteers! Replace OpenGL immediatemode in Blender 2.8
significant.bit at gmail.com
Tue Oct 4 13:27:41 CEST 2016
On Tue, Oct 4, 2016 at 5:10 AM, Blendergit <blendergit at gmail.com> wrote:
> What about python opengl wrapper (bgl)? any plan?
The plan is to provide a Python version of immediate mode, batched drawing,
matrix stacks, etc. similar to capabilities in the C API. Plus a way to
grab a plate / surface to draw on. I scheduled Python for December since
I'll be busy with Vulkan in November. Between now and then we can gather
requirements for the Python API.
> We have now some add-ons in official 2.78 release using opengl drawing,
> and sure they will need fixes to use new opengl 3.2.
Which add-ons, so I can see which parts of bgl they use?
musician, naturalist, pixel pusher, hacker extraordinaire
More information about the Bf-committers