[Bf-committers] COLLADA Node Transform
Recep Aslantas
info at recp.me
Thu Nov 3 10:49:29 CET 2016
Hi Gaia,
Thanks for reply,
I've created a task and uploaded all files as attachment and assigned to you:
https://developer.blender.org/T49922
Recep
>
> On November 3, 2016 at 9:09 AM Gaia Clary <gaia.clary at machinimatrix.org> wrote:
>
> Hi;
> thanks for this information.
> Would you mind to create a report for this?
>
> Here is the link:
>
> https://developer.blender.org/maniphest/task/edit/form/1/
>
> You also can assign me to the report.
> thanks
> gaia
>
> On 03.11.2016 08:59, Recep Aslantas wrote:
>
> > >
> > I've another issue about node transform, since the subject is same I'm writing here
> >
> > I think Blender exports COLLADA matrix incorrectly in some cases
> > maybe it is related OpenCOLLADA directly I don't know yet
> >
> > I created a scene with a sphere and cube, then I scaled cube (ScaleY) a bit
> > then I added sphere as child of cube, everythings looks normal in Blender
> > So cube is scaled and sphere is not and sphere model matrix must be ID Matrix in World (I think)
> >
> > Then I exported as COLLADA, It seems that Blender exported sphere matrix incorrectly
> > I was not sure and test in other tools the exported file
> >
> > The exported Node looks like:
> >
> > Cube Matrix:
> >
> > -0.8466222 -0.507823 0.4833452 0
> > -0.4927458 1.530348 -0.5537914 0
> > -0.2010783 -1.612002 -0.6780063 0
> > 0 0 0 1
> >
> > Sphere Matrix:
> >
> > -0.8466221 -0.4927458 -0.2010783 0
> > -0.09768837 0.2943883 -0.3100958 0
> > 0.4833452 -0.5537914 -0.6780063 0
> > 0 0 0 1
> >
> > If the sphere must be Identiy (in World) then Sphere matrix must be inverse of Cube (in Local) in scene-graph
> > am I right?
> >
> > After imported the COLLADA file, Blender renders same as I did and different from original,
> > but Apple Quicklook still render correctly, weird! modo, FBX Review, tree.js renders like my result
> >
> > I'm sharing .blend, .dae and some screenshots via Dropbox:
> >
> > https://www.dropbox.com/sh/9nwr0t9j6e7rj1o/AACPnQ3m-OEq9amNemxZ6TcHa?dl=0
> >
> > Recep
> >
> > _______________________________________________
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> > Bf-committers at blender.org
> > https://lists.blender.org/mailman/listinfo/bf-committers
> >
> > >
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