[Bf-committers] Blender Developers Meeting Minutes - May 27th
Ton Roosendaal
ton at blender.org
Fri May 27 18:26:50 CEST 2016
Hi,
I thought the goal was to remove immediate mode calls first? All platforms would benefit.
My preference is to Keep OS X work and do as planned then.
We can also do a call for help. Someone could point at smaller todos for volunteers to help migrating. Only when all options fail we can decide to drop a platform temporary.
-Ton-
--------------------------------------------------------
Ton Roosendaal - ton at blender.org - www.blender.org
Chairman Blender Foundation, Producer Blender Institute
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> On 27 May 2016, at 03:19, Campbell Barton <ideasman42 at gmail.com> wrote:
>
> Hi, only a few topics to report on,
> some discussion about OpenGL that we better move to the mailing list.
>
> 1) Current Projects
>
> - Mike Erwin proposes to switch to OpenGL 3.2 minimum requirement in
> the 2.8x branch.
> While meeting generally agrees on this, it breaks building on OSX
> for as long as we still use immediate mode,
> so better move discussion to mailing list, since we better take care
> breaking platform support for too long on branches intended for
> everyone to collaborate on.
>
> - Kevin Dietrich is working on Alembic,
> http://blenderartists.org/forum/showthread.php?399763
>
> 2) GSOC Updates
>
> - Thomas has Bindless Textures and Single Channel textures in master
> https://wiki.blender.org/index.php/User:DingTo/GSoC_2016/Weekly_Reports/Preparations
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