[Bf-committers] Blender VSE exported video goes from 1440p to 1080p
Siva
siva at realworks.in
Mon May 9 09:41:54 CEST 2016
Hi Blubee
we do use it in real world projects like movies and online media
but what we do is export the video to a sequence of images (tga, png, dpx or exr)
and then use ffmpeg to encode it to relevant formats as necessary.
blender as an editor is more than enough for professional editing work.
if it is not yet there on the encoding part, the only thing that we can do is to wait for it to get mature.
and until then find other tools like ffmpeg to get the job done.
that's the whole point of deciding on a pipeline, isnt it?
regards
Sivaprasad Velayudhan
Director - Operations
Mob: +91 99400 14644
Mail: siva at realworks.in
Realworks Studios India Pvt Ltd.,
7/1, V.S.K. Building, Thondamuthur Road, Vadavalli
Coimbatore - 641041
Tamil Nadu
India.
----- Original Message -----
From: "blubee blubeeme" <gurenchan at gmail.com>
To: "bf-blender developers" <bf-committers at blender.org>
Sent: Monday, May 9, 2016 11:56:08 AM
Subject: Re: [Bf-committers] Blender VSE exported video goes from 1440p to 1080p
What's the point of being able to edit clips but not export them properly?
Does that make sense to anyone, so blender costumes the video clips and
then ....
Whenever an actual user of blender sends issues to this mailing list there
seems to be this dismissive attitude like, you're doing it wrong or
whatever. Eating your own dog food means do you actually use blender in
real world to produce finished product, if you didn't know.
On Mon, May 9, 2016, 13:10 Troy Sobotka <troy.sobotka at gmail.com> wrote:
> Your issue has to do with encoding. Blender has very rudimentary support
> for encoding, but nothing that could be considered robust.
>
> I offered you a pretty decent entry point to a potential solution. The
> output you have demonstrates that the encoded file is of the resolution you
> set.
>
> While I am no developer, I can say that your issue appears well out of
> scope with regard to Blender's encoding issues, but rather an issue with
> YouTube and its ability to properly detect the established parameters.
> Perhaps try a YouTube support channel?
>
> > And you guys wonder why more people do not use blender
> >
>
> I assure you that the men and women that frequent this list are not
> wondering this.
>
> At all.
>
> TJS
>
> >
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> https://lists.blender.org/mailman/listinfo/bf-committers
>
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