[Bf-committers] Blender VSE exported video goes from 1440p to 1080p

blubee blubeeme gurenchan at gmail.com
Sat May 7 06:08:26 CEST 2016


Before importing the video into blender I setup the scene properties.
Custom fps 120
resolution 2594x1458
the scale percentage to 100%

changed to export to mpeg 4 rgb, h.264 codec, 40000 bitrate gop 60 no audio.

Still after this process youtube reports the video as 1080p and not 1440p
like the unedited video.

On Sat, May 7, 2016 at 11:11 AM, David McSween <3pointedit at gmail.com> wrote:

> The vse automatically conforms your input video to the current project
> dimensions.  You'll find that your pictures are being stretched to fill the
> space. Also you should match the source frame rate.
>
> Cheers David
> On 7 May 2016 1:07 pm, "blubee blubeeme" <gurenchan at gmail.com> wrote:
>
> > I wrote up a question on SO about this with details and pictures but no
> one
> > there even responded, hopefully someone here can help.
> >
> > Here's the question:
> >
> >
> http://blender.stackexchange.com/questions/52071/video-quality-loss-after-exporting-blender-vse
> >
> > Basically I record videos with ffmpeg and directly upload it to youtube
> > it's resolution is 1440p, after importing the video in blender VSE
> making a
> > few edits and exporting it, youtube reports the resolution as 1080p
> >
> > Why is that? Are my export settings wrong, etc..?
> > _______________________________________________
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