[Bf-committers] Google Summer Of Code: UV - Tools

Ton Roosendaal ton at blender.org
Sun Mar 13 13:11:16 CET 2016


Hi Phil,

You're welcome! We handled most of this in irc already. But to summarize:

- Own ideas for improving UV editing are sure welcome.
- Check on UDIM too while you're on it? :)
- You have 11 days to edit the doc while we review.

-Ton-

--------------------------------------------------------
Ton Roosendaal  -  ton at blender.org   -   www.blender.org
Chairman Blender Foundation - Producer Blender Institute
Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands



> On 13 Mar, 2016, at 12:49, Phil Gosch <phil at saphirestudio.at> wrote:
> 
> Hey everybody!
> 
> My name is Phil Gosch, I'm from Graz University of Technology and I'm 
> interested in the "UV Editing Tools" GSOC project.
> I'd be very happy to realize this project and wanted to get some 
> help/tipps or hints beforehand, that's why I'm writing this mail.
> 
> About me: I'm a long time Blender user and active member of the Blender 
> community. Besides university I'm working as a 3D/Technical Artist 
> freelancer, where I'm mostly doing illustrations, visualizations 
> including custom tool development and gameart/gamedev. You can have a 
> look at my portfolio at my homepage [0] or at my Blender Network profile 
> [1].
> 
> As someone who uses Blender as his main tool on a daily basis I know the 
> UV Editor (and its shortcomings) and because of that fact I not only 
> think I'm fitting for this project but I also have a great personal 
> interest in improving these tools. I'm no complete stranger to Blender 
> core coding, I already had some of my patches applied to trunk a few 
> years ago. Of course the codebase is changing all the time, that's why 
> I'm already getting familiar with the codebase again. I already compiled 
> the newest Blender version and I'm spending my free time reading  
> uvedit_*.c files. ;)
> 
> I think the outline presented at the ideas page [2] makes sense, however 
> while writing my proposal I found that I liked the idea of trying to 
> convert some of the useful UV python scripts I'm using to C code (I'm 
> sure people have lots of scripts they use which I don't even know 
> about). So if you use a python addon for the UV tools and would like me 
> to consider it for inclusion into my proposal, please let me know by 
> answering to this mail. :)
> 
> If any of the potential mentors (Bastien, Campbell, Howard) have some 
> useful input I'd be very thankful! Also if anyone could have a look at 
> my proposal before submitting that would be great! It's not finished 
> yet, but you can poke me anytime on IRC/blendercoders, I'm always 
> lurking there. My IRC nick is "saphires".
> 
> Best wishes,
> Phil
> 
> [0] http://www.saphirestudio.at/
> [1] https://www.blendernetwork.org/phil-gosch
> [2] http://wiki.blender.org/index.php/Dev:Ref/GoogleSummerOfCode/2016/Ideas
> 
> PS: Sorry if this mail shows up twice, there was an error when I first 
> tried sending it
> 
> -- 
> pixel-pusher at saphirestudio.at
> 
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