[Bf-committers] Google Summer Of Code: UV - Tools
Ton Roosendaal
ton at blender.org
Sun Mar 13 13:11:16 CET 2016
Hi Phil,
You're welcome! We handled most of this in irc already. But to summarize:
- Own ideas for improving UV editing are sure welcome.
- Check on UDIM too while you're on it? :)
- You have 11 days to edit the doc while we review.
-Ton-
--------------------------------------------------------
Ton Roosendaal - ton at blender.org - www.blender.org
Chairman Blender Foundation - Producer Blender Institute
Entrepotdok 57A - 1018AD Amsterdam - The Netherlands
> On 13 Mar, 2016, at 12:49, Phil Gosch <phil at saphirestudio.at> wrote:
>
> Hey everybody!
>
> My name is Phil Gosch, I'm from Graz University of Technology and I'm
> interested in the "UV Editing Tools" GSOC project.
> I'd be very happy to realize this project and wanted to get some
> help/tipps or hints beforehand, that's why I'm writing this mail.
>
> About me: I'm a long time Blender user and active member of the Blender
> community. Besides university I'm working as a 3D/Technical Artist
> freelancer, where I'm mostly doing illustrations, visualizations
> including custom tool development and gameart/gamedev. You can have a
> look at my portfolio at my homepage [0] or at my Blender Network profile
> [1].
>
> As someone who uses Blender as his main tool on a daily basis I know the
> UV Editor (and its shortcomings) and because of that fact I not only
> think I'm fitting for this project but I also have a great personal
> interest in improving these tools. I'm no complete stranger to Blender
> core coding, I already had some of my patches applied to trunk a few
> years ago. Of course the codebase is changing all the time, that's why
> I'm already getting familiar with the codebase again. I already compiled
> the newest Blender version and I'm spending my free time reading
> uvedit_*.c files. ;)
>
> I think the outline presented at the ideas page [2] makes sense, however
> while writing my proposal I found that I liked the idea of trying to
> convert some of the useful UV python scripts I'm using to C code (I'm
> sure people have lots of scripts they use which I don't even know
> about). So if you use a python addon for the UV tools and would like me
> to consider it for inclusion into my proposal, please let me know by
> answering to this mail. :)
>
> If any of the potential mentors (Bastien, Campbell, Howard) have some
> useful input I'd be very thankful! Also if anyone could have a look at
> my proposal before submitting that would be great! It's not finished
> yet, but you can poke me anytime on IRC/blendercoders, I'm always
> lurking there. My IRC nick is "saphires".
>
> Best wishes,
> Phil
>
> [0] http://www.saphirestudio.at/
> [1] https://www.blendernetwork.org/phil-gosch
> [2] http://wiki.blender.org/index.php/Dev:Ref/GoogleSummerOfCode/2016/Ideas
>
> PS: Sorry if this mail shows up twice, there was an error when I first
> tried sending it
>
> --
> pixel-pusher at saphirestudio.at
>
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