[Bf-committers] Google Summer of Code

Ines Almeida britalmeida at gmail.com
Fri Mar 11 10:26:05 CET 2016


Hello Péter and thank you for your interest :)
All the ideas in the page are considered important and were added by active
developers.
You should choose one that appeals to you and that you think is in your
ability to make.
You can find some tips and a list of first steps in the students page:
http://wiki.blender.org/index.php/Dev:Ref/GoogleSummerOfCode/2016/Students
It is good that you already have experience using Blender and other 3D
software packages, so the next step for you would be to build Blender.

Cheers,
Inês Almeida / brita_

On Thu, Mar 10, 2016 at 8:07 PM, Péter Szabó <szabopeterpeti at gmail.com>
wrote:

> Hello everyone,
>
> My name is Péter Szabó (Peti) and I would like to participate in the Google
> Summer of Code.
> I am a second year software engineer student at Budapest University of
> Technology and Economics. I am familiar with C/C++, Python, and this
> semester I'm studying OpenGL.
> I am not new to Blender, I've been using it (and Maya) for a long time. You
> can take a look at my 3D portfolio here: http://www.peterszabo.tk (or
> alternatively http://bit.ly/1nzL5fo ) On the 3D section I did everything
> with Blender, except the rigging reel.
> I've gone through the ideas list and I found one which I'd love to make.
> It's the User Coordinate Spaces, because I'd like to see that feature in
> Blender, and as I've read on the given links the community would be very
> happy too. And I think making it is challenging for me as well. So I'm
> really excited :)
> Is there any preference between the ideas?
>
> Thank you!
>
>
> Best regards,
> Péter Szabó
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