[Bf-committers] [Bf-gamedev] The future of FBX and/or other formats in Blender

Campbell Barton ideasman42 at gmail.com
Wed Mar 9 12:22:20 CET 2016


On Wed, Mar 9, 2016 at 10:11 PM, Michael Knubben
<michaelknubben at gmail.com> wrote:
> @campbell: I just tested it, and I'm still getting the message 'ASCII FBX
> files are not supported' in 2.76, and nothing I can find about 2.77
> indicates that's been resolved.
> So, Blender now can export Binary, but still can't import ASCII, is that
> correct?
>
> Because if so: I'm still having to use Autodesk's FBX converter.

ASCII importing was never supported.
Binary FBX 7.4 is now used for import and export.


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