[Bf-committers] Participating in GSOC

Jacob Merrill blueprintrandom1 at gmail.com
Fri Mar 4 21:54:07 CET 2016


You can purpose to work on anything, from the viewport and tools, to the
game engine and more. ...
On Mar 4, 2016 9:47 AM, "Mike Erwin" <significant.bit at gmail.com> wrote:

> Hi Daniel,
>
> Welcome!
>
> It depends on what model laptop you have. Anything Intel HD 4000 or newer
> is capable for Blender work, same is true for any AMD APU.
>
> For example on the 2012 MacBook Pro switching to the Intel HD 4000 gives
> about half the performance of the built-in nVidia GPU, but nothing is
> broken or blocked.
>
> Mike Erwin
> musician, naturalist, pixel pusher, hacker extraordinaire
>
> On Fri, Mar 4, 2016 at 12:35 PM, Daniel McNeela <daniel.mcneela at gmail.com>
> wrote:
>
> > Hi Everyone,
> >
> > My name is Daniel McNeela, and I'm a rising senior at the University of
> > California, Berkeley studying applied mathematics and computer science. I
> > used Blender frequently in middle school and high school to learn about
> 3d
> > graphics and animation, so I'm excited to learn more about its
> development.
> >
> > I have a couple of questions about contributing for anyone who's
> > knowledgeable about the project.
> >
> > 1. I don't currently have access to a desktop machine, and I use my
> laptop
> > for the majority of my coding work. As such, I don't have a dedicated
> > graphics card, and I don't know if this will lead to issues with actually
> > running Blender for testing purposes. Would this likely be a great
> > impediment to contributing?
> >
> > 2. For projects, would you suggest I stick to the ones outlined on the
> > project ideas page, or are proposals for other ideas welcomed as well?
> >
> > Thanks for your help,
> >
> > Daniel
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
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>


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