[Bf-committers] GSoC 2016: Finish multi-camera reconstruction

Thomas Beck software at plasmasolutions.de
Thu Mar 3 19:13:00 CET 2016


Hi Matthias,

as we use the Blender camera tracker pretty often in our projects, we'll
follow this GSOC closely. One feature that we were really missing
(especially in long shots with many easily distinguishable tracking points)
is the possibility to automatically track our footage. It should work in a
similar fashion as "throw in markers every frame automatically so you get a
good coverage, track those until they get lost, erase the obviously
erroneous markers, solve it". We talked with Keir at Bconf 2014 and he said
there is smth. was planned by Sergey and him. So maybe this could be a
(side-) project as well...

Best regards,
Thomas



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2016-03-03 16:57 GMT+01:00 Jed <jedfrechette at gmail.com>:

> Matthias Fauconneau wrote
> > I am not sure how the interest in Blender VFX is these days, maybe
> > there are some other features users are looking forward too.
>
> I haven't been following development closely so this may already have been
> implemented, but last time I checked one of the big features missing from
> Blender's tracker was the ability to use known 3D points to constrain its
> solves. There's a good chance productions using witness cameras to improve
> their solves will also be doing set surveys, whether that's with a tape
> measure, total station, or lidar; so the ability to utilize that geometry
> data would be very valuable.
>
>
>
>
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