[Bf-committers] OCIO status and future.

Eugenio Pignataro info at oscurart.com.ar
Mon Jun 13 17:34:56 CEST 2016


Hi Sergey!.

I noticed that OIIO will be removed. My fear is that OCIO be removed as 
well.
So... I will be quiet! :-)

Thanks for your response.


Untitled Document

Eugenio Pignataro
Drawing & Digital Art.
-------------------------------
Sitio: www.oscurart.com.ar
Reel: vimeo.com/92253804
Email: info at oscurart.com.ar
Móvil: 15-5177-4936
On 13/06/16 04:44, Sergey Sharybin wrote:
> Hi,
>
> It's not on any list of removal as far as i concerned. Where did you get
> that info?
>
> On Mon, Jun 13, 2016 at 9:29 AM, Thomas Volkmann <lists at thomasvolkmann.com>
> wrote:
>
>> Hi,
>>
>> where did you hear that it might be removed?
>> If that is so, here is my vote for keeping it. I just activated our custom
>> OCIO
>> configs in Blender last week and I was glad that it worked without a
>> hassle....
>>
>> cheers,
>> Thomas
>>
>>> Eugenio Pignataro <info at oscurart.com.ar> hat am 12. Juni 2016 um 16:53
>>> geschrieben:
>>>
>>>
>>> Hi friends!
>>> I am writing to inquire about something that worries me.
>>> I am using the beautiful OCIO, which allows me to work in high dynamic
>>> range, and finally compose in ASC / CDL in my productions.
>>>
>>> I heard there was a risk that OCIO will be removed.
>>>
>>> Currently we work with people of composition, and we have a very
>>> determined work this way.
>>> I propose that we have more compatibility with the rest of the industry,
>>> while having a Open Source software.
>>>
>>> I await your answer, thank you!
>>> --
>>> Untitled Document
>>>
>>> Eugenio Pignataro
>>> Drawing & Digital Art.
>>> -------------------------------
>>> Sitio: www.oscurart.com.ar
>>> Reel: vimeo.com/92253804
>>> Email: info at oscurart.com.ar
>>> Móvil: 15-5177-4936
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>>> Bf-committers at blender.org
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>
>



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