[Bf-committers] Blender Developers Meeting Minutes - June 9th 2016

Aaron Carlisle carlisle.b3d at gmail.com
Thu Jun 9 20:13:56 CEST 2016


Also there is no support for cuda yet

On Thu, Jun 9, 2016 at 2:12 PM, Aaron Carlisle <carlisle.b3d at gmail.com>
wrote:

> Note that for MSVC 2015 a dll has to be renamed.
>
> See
> https://lists.blender.org/pipermail/bf-committers/2016-June/047407.html
> for more info and the fix.
>
> On Thu, Jun 9, 2016 at 1:59 PM, Jonathan Williamson <jonathan at cgcookie.com
> > wrote:
>
>> Hey all, here are the meeting minutes from todays (quiet) developer
>> meeting in #blendercoders on IRC.
>>
>>
>> Current Projects:
>>
>> - Benoit reports the BGE Decklink branch is ready for merging. Details
>> here: https://wiki.blender.org/index.php/Dev:Source/GameEngine/Decklink
>> branch here: https://developer.blender.org/D1618
>>
>> - Campbell has committed undo memory optimizations for Edit Mesh, giving
>> 5-15x less memory use:
>> https://developer.blender.org/rB91bfdacde262c4df18ade2e5266e5c969bb5f3af
>>
>> - Additionally optimization of global-undo for large scenes is committed:
>> https://developer.blender.org/rB441a440cbbb700511d6d1ec01e2f149355adcc02
>>
>> - Bastien has begun implementing the initial API for custom normals in
>> Bmesh. Branch is here:
>> https://developer.blender.org/diffusion/B/browse/custom-normals-bmesh/
>>
>> - Julian is preparing the Custom Manipulators branch for review, could be
>> ready in a few days.
>>
>> - Kevin reports he may have the Alembic branch ready for review in a few
>> days, there's just a few known bugs left:
>> https://developer.blender.org/T48075
>>
>> Other Projects:
>>
>> - Mike Erwin is preparing a technical design doc for the 2.8 Viewport, it
>> should be ready in a few days.
>>
>> - Bastien has the id-remap branch ready for review:
>> https://developer.blender.org/D2027
>>
>> - For Windows, experimental builds, compiled with MSVC 2015 are now
>> available for testing: https://builder.blender.org/download/
>>
>> - Suggestions for getting a build of the 2.8 branch on Buildbot were made.
>>
>> GSOC:
>>
>> - Not many students present for meeting.
>>
>> - Sebastián Barschkis is working on the liquid cache, aiming to get it
>> inline with the smoke ptcache.
>>
>> - Lukas Stockner is progressing nicely on the Cycles denoising. He should
>> have the first usable build by next week.
>>
>> - Julian Eisel is making good progress on the Layer Manager; spent two
>> days at the Blender Institute for a design sprint, which resulted in
>> re-writing the design doc.
>>
>>
>>
>> Cheers!
>>
>> --
>> Jonathan Williamson
>> _______________________________________________
>> Bf-committers mailing list
>> Bf-committers at blender.org
>> https://lists.blender.org/mailman/listinfo/bf-committers
>>
>
>


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