[Bf-committers] Blender Developers Meeting Minutes - June 9th 2016

Aaron Carlisle carlisle.b3d at gmail.com
Thu Jun 9 20:12:46 CEST 2016


Note that for MSVC 2015 a dll has to be renamed.

See https://lists.blender.org/pipermail/bf-committers/2016-June/047407.html
for more info and the fix.

On Thu, Jun 9, 2016 at 1:59 PM, Jonathan Williamson <jonathan at cgcookie.com>
wrote:

> Hey all, here are the meeting minutes from todays (quiet) developer
> meeting in #blendercoders on IRC.
>
>
> Current Projects:
>
> - Benoit reports the BGE Decklink branch is ready for merging. Details
> here: https://wiki.blender.org/index.php/Dev:Source/GameEngine/Decklink
> branch here: https://developer.blender.org/D1618
>
> - Campbell has committed undo memory optimizations for Edit Mesh, giving
> 5-15x less memory use:
> https://developer.blender.org/rB91bfdacde262c4df18ade2e5266e5c969bb5f3af
>
> - Additionally optimization of global-undo for large scenes is committed:
> https://developer.blender.org/rB441a440cbbb700511d6d1ec01e2f149355adcc02
>
> - Bastien has begun implementing the initial API for custom normals in
> Bmesh. Branch is here:
> https://developer.blender.org/diffusion/B/browse/custom-normals-bmesh/
>
> - Julian is preparing the Custom Manipulators branch for review, could be
> ready in a few days.
>
> - Kevin reports he may have the Alembic branch ready for review in a few
> days, there's just a few known bugs left:
> https://developer.blender.org/T48075
>
> Other Projects:
>
> - Mike Erwin is preparing a technical design doc for the 2.8 Viewport, it
> should be ready in a few days.
>
> - Bastien has the id-remap branch ready for review:
> https://developer.blender.org/D2027
>
> - For Windows, experimental builds, compiled with MSVC 2015 are now
> available for testing: https://builder.blender.org/download/
>
> - Suggestions for getting a build of the 2.8 branch on Buildbot were made.
>
> GSOC:
>
> - Not many students present for meeting.
>
> - Sebastián Barschkis is working on the liquid cache, aiming to get it
> inline with the smoke ptcache.
>
> - Lukas Stockner is progressing nicely on the Cycles denoising. He should
> have the first usable build by next week.
>
> - Julian Eisel is making good progress on the Layer Manager; spent two
> days at the Blender Institute for a design sprint, which resulted in
> re-writing the design doc.
>
>
>
> Cheers!
>
> --
> Jonathan Williamson
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> Bf-committers at blender.org
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>


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