[Bf-committers] Proposal: Add scale operation to the Pixelate Node

Aaron Carlisle carlisle.b3d at gmail.com
Thu Jun 9 04:17:51 CEST 2016


That is exactly what I find should be correct.

On Mon, Jun 6, 2016 at 3:26 PM, gandalf3 <zzyxpaw at gmail.com> wrote:

> I'm not sure this would be a "hard coded coupling" in the usual sense
> (which I agree is something best avoided).
> As I understand it, this node basically tells subsequent scale nodes to
> use nearest interpolation. It does nothing itself to modify the data.
>
> Afaik no other node changes the behavior of other nodes like this, and
> it's totally against what I expect when using a node; I expect a self
> contained function which takes data in, does stuff, and passes data out,
> without caring about what happens to that data before or after.
>
> When I first heard of this node, I expected something rather like the
> initial suggestion <http://www.pasteall.org/pic/103972>.
> Inside: http://www.pasteall.org/pic/103974
>
>
> On 06/06/2016 11:30 AM, Knapp wrote:
> > The real problem is not having good education about the tool.
> > When a new tool like this is added, it could be said in the cool new
> > features release that it must be combined with the other node. That
> should
> > give enough people a heads up that the rest will catch on. Of course it
> > must also be in the masual.
> > Douglas E Knapp
> >
> > On Mon, Jun 6, 2016 at 5:31 AM, Troy Sobotka <troy.sobotka at gmail.com>
> wrote:
> >
> >> The coupling of nodes hard coded is perhaps one of the most destructive
> >> paths for Blender.
> >>
> >> Instead, perhaps effort should be put into providing a means to import
> and
> >> export node trees and groups as singular nodes?
> >>
> >> The greenscreen coupled up node from hell is an example of a worst case,
> >> and it would be a shame to see this ill trend continue any further
> instead
> >> of tackling the issue at the core.
> >>
> >> With respect,
> >> TJS
> >>
> >> On Sun, Jun 5, 2016 at 5:55 PM Aaron Carlisle <carlisle.b3d at gmail.com>
> >> wrote:
> >>
> >>> Currently, the Pixelate Node [1] is difficult for new users to know how
> >> to
> >>> use because
> >>> they do not know that they need to add a scale node before it inorder
> to
> >>> get desired results.
> >>> To easily fix this I purpose that a scale operator is added to the node
> >>> making it easier to use.
> >>>
> >>>
> >>> - Aaron Carlisle
> >>>
> >>>
> >>> 1.
> https://www.blender.org/manual/compositing/types/filter/pixelate.html
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> >>>
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> >
> >
>
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