[Bf-committers] Blender Mantaflow integration

Sebastián Barschkis sebbas at sebbas.org
Sat Jan 16 22:40:29 CET 2016

Hi all,

some Mantaflow updates! I am Sebastián, CS student and the one who is currently working on the fluid branch (soc-2014-fluid). I have picked up the existing Mantaflow integration and added functionality for fire, integrated the pointcache and also just finished the wavelet turbulence feature for the high-resolution option. 

All in all it’s working quite nicely, especially because the new internal Mantaflow uses OpenMP which speeds up the calculations a lot :)

The code is currently at https://github.com/sebbas/BlenderMantaflow <https://github.com/sebbas/BlenderMantaflow>. There you’ll also find instructions on how to build if you decide to try it out. Or, you can just go ahead and check out some renderings that I made earlier: https://vimeo.com/sebbas/videos <https://vimeo.com/sebbas/videos>. 

So far so good, enjoy and best wishes,

P.S: If someone happens to have some cool smoke or fire scenes, then I’d be more than happy to render and upload them!

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