[Bf-committers] Bring multiple objects to edit mode

Jacob Merrill blueprintrandom1 at gmail.com
Wed Feb 17 21:59:24 CET 2016

Also, people say ask these questions on IRC.... But people on IRC say look
it up... And get aggravated.
On Feb 17, 2016 12:54 PM, "Jacob Merrill" <blueprintrandom1 at gmail.com>

> I do this by making a vertex group in each item, assign all verticies to
> the group, name it, then join the objects, edit, select vertex group,
> Then you can knife out the part. (splitting it back into 2 objects)
> On Feb 17, 2016 12:39 PM, "Doeke Wartena" <doeke.wartena at gmail.com> wrote:
>> hi dear developers,
>> after have tried Blender in the past and not being positive about it, I
>> started with Blender again about 2 months ago. And I love it! The progress
>> blender has made is awesome! Congrats to all developers.
>> There is a thing I wonder and really dislike about blender, why can't you
>> select multiple objects and bring them to edit mode together?
>> Is this due how the foundation for  Blender is programmed and is it to
>> hard
>> to change after all those years?
>> I know there is a add-on MultiEdit but I think the way it operates is
>> dirty, it's to much a workaround to the problem.
>> best Doeke
>> _______________________________________________
>> Bf-committers mailing list
>> Bf-committers at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers

More information about the Bf-committers mailing list