[Bf-committers] Bring multiple objects to edit mode

Jacob Merrill blueprintrandom1 at gmail.com
Wed Feb 17 21:54:10 CET 2016

I do this by making a vertex group in each item, assign all verticies to
the group, name it, then join the objects, edit, select vertex group,
Then you can knife out the part. (splitting it back into 2 objects)
On Feb 17, 2016 12:39 PM, "Doeke Wartena" <doeke.wartena at gmail.com> wrote:

> hi dear developers,
> after have tried Blender in the past and not being positive about it, I
> started with Blender again about 2 months ago. And I love it! The progress
> blender has made is awesome! Congrats to all developers.
> There is a thing I wonder and really dislike about blender, why can't you
> select multiple objects and bring them to edit mode together?
> Is this due how the foundation for  Blender is programmed and is it to hard
> to change after all those years?
> I know there is a add-on MultiEdit but I think the way it operates is
> dirty, it's to much a workaround to the problem.
> best Doeke
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers

More information about the Bf-committers mailing list