[Bf-committers] Deadly bugs (proposal for 2.8)

Alberto Torres kungfoobar at gmail.com
Fri Dec 9 23:54:31 CET 2016


I've been hit by 2 and 5 many times, even as a seasoned user from 2.3x
times.

On Fri, Dec 9, 2016 at 3:44 PM, Diego Gangl <dnicolas at gmail.com> wrote:

> Hi everyone,
>
> There are a few bugs in Blender which can cause data loss, permanent, with
> no hope of recovering it (unless the user had saved). And all of these
> happen under normal conditions and usage.
>
> I think it's important to deal with them before 2.8, since it's going
> to be a big release and bring lots of new users. And while we are
> trained to avoid (or accept) these, new users will get burnt badly and
> maybe even drop Blender.
>
> I don't have to tell about you the sinking sensation of seeing your
> work disappear before your eyes.
>
> Besides you have time to break stuff in 2.8 :)
>
>
> Bug list
> ---------
>
> 1. Changing an image's type, size, color space, source type or
> changing the float buffer setting will delete all it's contents from
> memory. This happens even if you don't actually change the values.
>
> ref: developer.blender.org/T41598
>
>
> 2. No warning about unsaved changes to images (packed or otherwise)
> when quitting. This is more of a UX issue, but it trips a lot of
> people.
>
> ref: developer.blender.org/T41598
>
>
> 3. Deleting files in the browser obliterates them instead of sending
> them to the trash (there's also Campbell's suggestion of not deleting
> stuff)
>
> ref: developer.blender.org/T34467
>
>
> 4. There's no confirmation dialog when overwriting a file (while saving).
> The red background is really easy to miss when working fast. There needs
> to be something that makes you stop.
>
> ref: developer.blender.org/T26124
>
>
>
> 5. Undo. Undoing in Blender is a bit like walking on a minefield. You have
> to very conscious of where your mouse cursor is, when you switched
> modes, and what the consequences of undoing might be.
>
> For instance undoing with the cursor in a 3DView will delete the last few
> lines/characters written in a text editor. You can't re-do to get back the
> text,
> it's gone for good.
>
> I understand this isn't an actual bug, since it's working as designed.
> It's just
> not a very good design from a user point of view, and some of it's side
> effects
> often look like bugs.
>
> Maybe this can be tweaked without having to work out a full redesign
>
> ref: developer.blender.org/T49894
>
>
> BTW these are the ones I've hit personally. There might be others.
> Cheers,
>
> --
> Diego Gangl - sinestesia.co
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> https://lists.blender.org/mailman/listinfo/bf-committers
>


More information about the Bf-committers mailing list