[Bf-committers] Blender 2.78 tetsbuild1 AHOY

Sergey Sharybin sergey.vfx at gmail.com
Thu Aug 11 20:20:05 CEST 2016


Just FYI.

We already had quick agreement in IRC, but to make it official. We've moved
trstbuild1 to SHA 1fe9d67 since there were some fixes done before we
prepared the builds.

On Wed, Aug 10, 2016 at 6:00 PM, Sergey Sharybin <sergey.vfx at gmail.com>
wrote:

> Hey,
>
> We are ready for first testbuild in the 2.78 series!
>
> Information for platform maintainers:
>
> - Build from the master branch, SHA bbbc079a6c03b0df863ab0aae8b783
> 8d4eb41cbb
> - Use latest locales and addons revisions for this build/
>
> Suggested name: blender-2.78-testbuild1-<platform>
>
> Notes:
> - Make sure OpenSubdiv is version 3.0.5
> - Make sure you compile sm_60 and sm_61 CUDA kernels
> - Make sure pre-sm_60 kernels are compiled with CUDA toolkit 7.5, and
> sm_6x kernels are compiled with toolkit 8.
>
> To do that something like this works on Windows:
>
>         -DCUDA_NVCC_EXECUTABLE:FILEPATH=C:/Program Files/NVIDIA GPU
> Computing Toolkit/CUDA/v7.5/bin/nvcc.exe ^
>         -DCUDA_NVCC8_EXECUTABLE:FILEPATH=C:/Program Files/NVIDIA GPU
> Computing Toolkit/CUDA/v8.0/bin/nvcc.exe ^
>
> Similar thing will work for OSX, just need to adjust paths to nvcc.
>
> Thanks for your time and let me know when the builds are up.
>
> --
> With best regards, Sergey Sharybin
>



-- 
With best regards, Sergey Sharybin


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