[Bf-committers] Increase hard max of subdivision operator?
Patrick Boelens
p_boelens at msn.com
Sat Apr 30 09:25:32 CEST 2016
This would be internally inconsistent though, and frankly seems like overkill to me. +1 from me on Gandalf's soft/ hard limit suggestion.
Sent from my iPhone
On Apr 30, 2016, at 1:39 AM, Rain Gloom <raingloom42 at gmail.com> wrote:
> IMHO a warning would suffice. It shouldn't be hard to compute an estimate
> of the number of resulting vertices/faces, so the warning could say
> something like: "This will create <resulting-number-of-vertices> which
> might slow down your computer."
> Same thing as asking before overwriting a file or closing without saving.
>
> On Thu, Apr 28, 2016 at 6:36 AM, gandalf3 <zzyxpaw at gmail.com> wrote:
>
>> As seen in this SE question
>> <http://blender.stackexchange.com/q/51525/599>, the current hard-maximum
>> number of subdivision cuts (100) is easily within the realm of what
>> users would like to use.
>>
>> What is the reasoning behind having a hard-maximum at all? I can
>> understand having a soft-maximum to protect against accidentally setting
>> the number of cuts too high, but that system is already in place and
>> works well.
>>
>> Would it not be more user-friendly to allow any number to be typed
>> directly, especially if the user wants a prime number of cuts?
>>
>> This maximum apparently didn't exist in 2.74
>> _______________________________________________
>> Bf-committers mailing list
>> Bf-committers at blender.org
>> https://lists.blender.org/mailman/listinfo/bf-committers
>>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> https://lists.blender.org/mailman/listinfo/bf-committers
>
More information about the Bf-committers
mailing list