[Bf-committers] Revisions for 2.77a

Sergey Sharybin sergey.vfx at gmail.com
Sat Apr 2 18:36:27 CEST 2016


Oh wow, what a beast of a list :)

We can safely remove:

- 65b375e
- 4738ae0
- 3a24e63 (it's a build-bot only thing, which always uses latest sources in
this case anyway)

Others needs some more careful check and internet is flackey here atm.

How much of revisions we want to backport btw? (as in, only regressions +
oneliners, or also fix non-regressions bugs)

On Sat, Apr 2, 2016 at 2:09 PM, Campbell Barton <ideasman42 at gmail.com>
wrote:

> Updated list of proposed changed for 2.77a, added to "Proposed" section.
>
> Some of these changes I'm not sure of and included *just in case*.
>
> - Bastien: could you check the list of changes to the particle system?
> - Julian: windowing fixes seem like they could be left out, since
> they're not regressions since 2.76 AFAICS.
> - Martijn: There are CMake/OpenMP/Win32 changes I wasn't sure of, can
> probably be left out.
> - Sergey: You and other cycles devs will want to go over these
>
> https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/a#Proposed:
>
> On Sat, Apr 2, 2016 at 3:04 AM, Martin Felke <martin.felke at t-online.de>
> wrote:
> > Am Freitag, den 25.03.2016, 12:23 +0100 schrieb Sergey Sharybin:
> >> Hey,
> >>
> >> We'll be doing corrective release quite soon, so let's start collecting
> >> commits for it. Here's current list:
> >>
> >> 9777c5b..7219988
> >>
> >> 6aeb1f7    Joshua Leung    Fix: "pchan_name" field in SDNA for names of
> >> bone targets for drivers was too short             ????
> >> 8238f5b    Campbell Barton    Fix T47868: Check Box shape doesn't scale
> >>         ????
> >> a0a66e0    Campbell Barton    Correct strange icon scaling in
> preferences
> >>           ????
> >> 72bf5d1    Campbell Barton    Fix for non spot lamps calculating spot
> >> values             ????
> >> fb5c633    Campbell Barton    GPU: avoid redundant logic for non-spot
> lamps
> >>             ????
> >> f4840e8    Campbell Barton    Fix T47848: Fix regression in sequencer GL
> >> render
> >> 112300a    Campbell Barton    Fix T47862: VSE hard cut fails
> >> 0f63ce6    Bassam Kurdali    Fix add mesh template             ????
> >> 3b5dec4    Campbell Barton    Fix T47882: startup camera not upright
> >>       ????
> >> e2181c2    Lukas Tönne    Fix for crash of point density textures due to
> >> undefined `point_data` on loading.
> >> 0f1d711    Campbell Barton    Fix T47830: Multi-edit w/ ui-list wont
> >> highlight
> >> 46dd04f    Campbell Barton    Fix incorrect strncat use
> >> 0f501a7    Campbell Barton    Fix T47890: Vertex mask w/ subsurf select
> >> fails             ????
> >> 6e31f4f    Campbell Barton    Fix T47893: BGE crashes w/ generated mesh
> >> data
> >> 21f31e6    Sergey Sharybin    Fix T47856: Cycles problem when running
> from
> >> multi-byte path             ???? (or just add PyErr_Clear() to
> >> ccl::PyC_UnicodeAsByte)
> >> c87e655    Joshua Leung    Fix T47833: View-aligned GPencil strokes
> move in
> >> crazyspace when grabbed             ????
> >> 376eb77    Campbell Barton    Fix T47900: VSE adjustment crashes on
> blank
> >> frame
> >> 0a3792a    Campbell Barton    Fix T47900: VSE adjustment crashes on
> blank
> >> frame
> >> 75849b0    Campbell Barton    Fix T47838: Walk gravity fails w/
> >> intersecting objects
> >> f209529    Campbell Barton    Fix T47910: Knife project fails
> >> ????
> >> 2c3985d    Philipp Oeser    Fix T47842: UV sculpt brush widgets are
> >> available when not in uv sculpt mode.
> >> 7219988    Bastien Montagne    Revert "Fix T47263: numpad4/6 rotates
> around
> >> worl Z axis and not view Y axis."
> >> ba7c788    Sergey Sharybin    Cycles: Use dedicated BVH for subsurface
> ray
> >> casting
> >> 6bfd88a    Brecht Van Lommel    Fix T47670: cycles GLSL incorrect normal
> >> map node.
> >> 002deb2    Brecht Van Lommel    Fix T47670: cycles GLSL incorrect layer
> >> weight / fresnel.
> >>
> >> Any feedback?
> >>
> >
> > Hi, this fix
> >
> > e14324daa72f Brecht Van Lommel Fix T47758: rigidbody bug with constraint
> > breaking and disable collisions.
> >
> > should be added to 2.77a as well.
> >
> > Thanks !
> >
> >
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > https://lists.blender.org/mailman/listinfo/bf-committers
>
>
>
> --
> - Campbell
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-- 
With best regards, Sergey Sharybin


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