[Bf-committers] New Blender Developer

Mike Erwin significant.bit at gmail.com
Tue Sep 1 18:07:08 CEST 2015

Hi Joshua,
You probably want to sign up for the bf-viewport mailing list too. Not a
lot of traffic there at the moment, but it's the home for 3D viewport &
OpenGL & soon Vulkan discussions.

Mike Erwin
musician, naturalist, pixel pusher, hacker extraordinaire

On Mon, Aug 31, 2015 at 2:45 PM, <kernel-dev at apermund.net> wrote:

> Hi everybody,
> I just recently started emailing the mailing list, but I have been hacking
> with Blender since early 2012, so I'm familiar with the code base. I never
> joined the mailing list or contributed code due to time constraints with
> other projects, but I would be glad to help in any way possible now if
> there's any module/project that might benefit from an extra dev or just a
> bug janitor. I am a somewhat experienced C/C++ programmer with OpenGL/GLSL,
> Linux, and X Windows programming experience among other tools/APIs. I also
> am familiarizing myself with Vulkan (still in development), the new API and
> standards that will eventually replace OpenGL. I hope I can help.
> Best Regards,
> Joshua Lotfi
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers

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