[Bf-committers] Blender 2.76a RELEASE AHOY!

xglasyliax . xgl.asyliax at gmail.com
Fri Oct 30 21:36:18 CET 2015


Perhaps I should move to Iceland so I can be in a better time zone. Then
BSD builds can come in same time as the rest. :)

2015-10-30 15:32 GMT-05:00 Sergey Sharybin <sergey.vfx at gmail.com>:

> Thanks!
>
> All the builds are now up. Will tag sources and upload sources archive
> tomorrow morning. After that we'll go fully online! :)
>
> On Sat, Oct 31, 2015 at 12:56 AM, xglasyliax . <xgl.asyliax at gmail.com>
> wrote:
>
> > FreeBSD amd64 re-build is up. :)
> >
> > 2015-10-30 3:52 GMT-05:00 Sergey Sharybin <sergey.vfx at gmail.com>:
> >
> > > Hey everyone,
> > >
> > > Unfortunately last-minute major regression was detected yet again, so
> we
> > > need to re-AHOY :(
> > >
> > > New branch revision is: 12e4da6c1a592eda398de0a54b60bd50ecb0844e
> > > All the rest details stays the same.
> > >
> > > Sorry for the trouble.
> > >
> > > P.S. Peter, we really appreciate your help with BSD builds :)
> > >
> > > On Fri, Oct 30, 2015 at 1:57 AM, xglasyliax . <xgl.asyliax at gmail.com>
> > > wrote:
> > >
> > > > FreeBSD amd64 build is up
> > > >
> > > > 2015-10-29 12:13 GMT-05:00 Sergey Sharybin <sergey.vfx at gmail.com>:
> > > >
> > > > > Hey,
> > > > >
> > > > > We're doing corrective 2.75a release today and here's an
> information
> > > for
> > > > > platform maintainers:
> > > > >
> > > > > - Branch: blender-v2.76-release
> > > > > - Branch hash: de96d1acd1d50f112c613247c5bfce1f52097097
> > > > > - Locale hash: fd35c7b0d55c59a7dfacc19ed1247379ff8ba049
> > > > > - Addons hash: 16635f1b8b64545cb5ffb91dd976b9d2a845a475
> > > > >
> > > > > Suggested name: blender-2.76a-<platform>
> > > > >
> > > > > Place builds to usual location and let me know when they're up.
> > Tagging
> > > > > will happen soon after builds are done.
> > > > >
> > > > > List of backported improvements:
> > > > >
> > > > >
> > > >
> > >
> >
> http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.76/Bug_Fixes/2.76a_revisions
> > > > >
> > > > > P.S. Yes, we did quite a few of backports for 'a', but this seems
> to
> > be
> > > > all
> > > > > fine on the boundary of 2.8x project, so we can have really stable
> > > > release
> > > > > before jumping into huge projects.
> > > > >
> > > > > --
> > > > > With best regards, Sergey Sharybin
> > > > > _______________________________________________
> > > > > Bf-committers mailing list
> > > > > Bf-committers at blender.org
> > > > > http://lists.blender.org/mailman/listinfo/bf-committers
> > > > >
> > > > _______________________________________________
> > > > Bf-committers mailing list
> > > > Bf-committers at blender.org
> > > > http://lists.blender.org/mailman/listinfo/bf-committers
> > > >
> > >
> > >
> > >
> > > --
> > > With best regards, Sergey Sharybin
> > > _______________________________________________
> > > Bf-committers mailing list
> > > Bf-committers at blender.org
> > > http://lists.blender.org/mailman/listinfo/bf-committers
> > >
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
>
>
>
> --
> With best regards, Sergey Sharybin
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