[Bf-committers] New members

David Lewis David.M.Lewis.166 at nd.edu
Fri Oct 9 00:40:05 CEST 2015


My group and I are working on attempting to improve an open source piece of
software for our cs class project this semester. We chose Blender because
we've worked on 3D modelling/animation software such as Maya and wanted to
be able to actually see/modify what happens behind the interface of the

So, we were wondering what type of modifications we could start working on
making. I saw this GitHub repo but wasn't sure if it was accurate:

Any feedback on what code to modify and where to start would be awesome and
greatly appreciated!

Thank you,


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