[Bf-committers] Blender developers meeting notes, November 29, 2015
Ton Roosendaal
ton at blender.org
Mon Nov 30 13:51:18 CET 2015
Hi,
I would prefer to keep 2.7x releases compatible, also for scripts using BGL.
When that's not possible anymore it's time to get a 2.8 branch started.
-Ton-
--------------------------------------------------------
Ton Roosendaal - ton at blender.org - www.blender.org
Chairman Blender Foundation - Producer Blender Institute
Entrepotdok 57A - 1018AD Amsterdam - The Netherlands
> On 29 Nov, 2015, at 20:02, Martijn Berger <martijn.berger at gmail.com> wrote:
>
> BGL already almost has a mechanism for doing this the calls. The legacy
> calls are already separated out just the mechanism for enabling / disabling
> this has still to be decided.
>
> Ill try and make a proposal to add some call to bgl itself to hide them or
> warn or something.
>
>
> On Sun, Nov 29, 2015 at 7:23 PM, Antony Riakiotakis <kalast at gmail.com>
> wrote:
>
>> When we switch to core profile, legacy GL calls will not be supported
>> at all from the driver. To solve this, Martijn proposed to have a
>> deprecation mode for a few versions that would prohibit use of
>> deprecated functions from python (probably error out when accessing
>> them with a warning).
>>
>>
>> On 29/11/2015, Dalai Felinto <dfelinto at gmail.com> wrote:
>>> Hi,
>>> A small question regarding the OpenGL project:
>>>
>>>> "Work now progresses on removing 'immediate mode' calls (glBegin,
>>> glEnd), and on defining how to use shaders everywhere"
>>>
>>> How does that affect Python addons? Can immediate mode still be used via
>>> bgl? Or it's not recommended (not guaranteed to work in all OSs)?
>>>
>>> Thanks,
>>> Dalai
>>> On Nov 29, 2015 14:02, "Ton Roosendaal" <ton at blender.org> wrote:
>>>
>>>> Hi all,
>>>>
>>>> Here are the (short) notes of today's meeting in irc.freenode.net
>>>> #blendercoders
>>>>
>>>> 1) Work on 2.77
>>>>
>>>> - Project page with planning:
>>>> http://wiki.blender.org/index.php/Dev:Doc/Projects
>>>> (As agreed on, 2.77 has not been scheduled yet)
>>>>
>>>> - Bastien Montagne reports good progress on library referencing
>>>> improvements:
>>>>
>>>>
>> http://code.blender.org/2015/11/test-build-live-reloading-relocating-of-libraries/
>>>> (Might go to 2.77 if testing goes well)
>>>>
>>>> 2) Other projects and 2.8 preparations
>>>>
>>>> - Migrating to OpenGL 2.1 has started.
>>>>
>>>> - We're now officially on 2.1 minimal! Meaning that the old 'extension'
>>>> (compatibility) API calls
>>>> are gone. Work now progresses on removing 'immediate mode' calls
>>>> (glBegin,
>>>> glEnd), and on defining
>>>> how to use shaders everywhere.
>>>>
>>>> - Mike Erwin will write (today!) a wiki page - to log and report on
>>>> OpenGL
>>>> work, also as dashboard to
>>>> give people insight what they can do to help. Code upgrading is fun work
>>>> for which a lot of people
>>>> can contribute. Check the wiki project page later today for the correct
>>>> page link.
>>>>
>>>> - If you want to get involved: join the coders IRC channel, or the
>>>> viewport list:
>>>> http://lists.blender.org/mailman/listinfo/bf-viewport
>>>>
>>>> - After the meeting, a group discussed key aspects of the work ahead...
>>>> viewport team members so-far:
>>>> Mike Erwin, Antony Ryakiotakis, Brecht van Lommel, Inez Almeida, Martijn
>>>> Berger. Thomas Dinges is
>>>> available to help. Jason Wilkins is inactive currently but welcome to
>>>> join!
>>>>
>>>> Laters,
>>>>
>>>> -Ton-
>>>>
>>>> --------------------------------------------------------
>>>> Ton Roosendaal - ton at blender.org - www.blender.org
>>>> Chairman Blender Foundation - Producer Blender Institute
>>>> Entrepotdok 57A - 1018AD Amsterdam - The Netherlands
>>>>
>>>>
>>>>
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