[Bf-committers] Blender developers meeting notes, November 29, 2015

Brecht Van Lommel brechtvanlommel at pandora.be
Sun Nov 29 21:54:15 CET 2015


Here is the OpenGL wiki page:
http://wiki.blender.org/index.php/Dev:2.8/Source/OpenGL

On Sun, Nov 29, 2015 at 8:02 PM, Martijn Berger
<martijn.berger at gmail.com> wrote:
> BGL already almost has a mechanism for doing this the calls. The legacy
> calls are already separated out just the mechanism for enabling / disabling
> this has still to be decided.
>
> Ill try and make a proposal to add some call to bgl itself to hide them or
> warn or something.
>
>
> On Sun, Nov 29, 2015 at 7:23 PM, Antony Riakiotakis <kalast at gmail.com>
> wrote:
>
>> When we switch to core profile, legacy GL calls will not be supported
>> at all from the driver. To solve this, Martijn proposed to have a
>> deprecation mode for a few versions that would prohibit use of
>> deprecated functions from python (probably error out when accessing
>> them with a warning).
>>
>>
>> On 29/11/2015, Dalai Felinto <dfelinto at gmail.com> wrote:
>> > Hi,
>> > A small question regarding the OpenGL project:
>> >
>> >  > "Work now progresses on removing 'immediate mode' calls (glBegin,
>> > glEnd), and on defining how to use shaders everywhere"
>> >
>> > How does that affect Python addons? Can immediate mode still be used via
>> > bgl? Or it's not recommended (not guaranteed to work in all OSs)?
>> >
>> > Thanks,
>> > Dalai
>> > On Nov 29, 2015 14:02, "Ton Roosendaal" <ton at blender.org> wrote:
>> >
>> >> Hi all,
>> >>
>> >> Here are the (short) notes of today's meeting in irc.freenode.net
>> >> #blendercoders
>> >>
>> >> 1) Work on 2.77
>> >>
>> >> - Project page with planning:
>> >>   http://wiki.blender.org/index.php/Dev:Doc/Projects
>> >> (As agreed on, 2.77 has not been scheduled yet)
>> >>
>> >> - Bastien Montagne reports good progress on library referencing
>> >> improvements:
>> >>
>> >>
>> http://code.blender.org/2015/11/test-build-live-reloading-relocating-of-libraries/
>> >> (Might go to 2.77 if testing goes well)
>> >>
>> >> 2) Other projects and 2.8 preparations
>> >>
>> >> - Migrating to OpenGL 2.1 has started.
>> >>
>> >> - We're now officially on 2.1 minimal! Meaning that the old 'extension'
>> >> (compatibility) API calls
>> >> are gone. Work now progresses on removing 'immediate mode' calls
>> >> (glBegin,
>> >> glEnd), and on defining
>> >> how to use shaders everywhere.
>> >>
>> >> - Mike Erwin will write (today!) a wiki page - to log and report on
>> >> OpenGL
>> >> work, also as dashboard to
>> >> give people insight what they can do to help. Code upgrading is fun work
>> >> for which a lot of people
>> >> can contribute. Check the wiki project page later today for the correct
>> >> page link.
>> >>
>> >> - If you want to get involved: join the coders IRC channel, or the
>> >> viewport list:
>> >> http://lists.blender.org/mailman/listinfo/bf-viewport
>> >>
>> >> - After the meeting, a group discussed key aspects of the work ahead...
>> >> viewport team members so-far:
>> >> Mike Erwin, Antony Ryakiotakis, Brecht van Lommel, Inez Almeida, Martijn
>> >> Berger. Thomas Dinges is
>> >> available to help. Jason Wilkins is inactive currently but welcome to
>> >> join!
>> >>
>> >> Laters,
>> >>
>> >> -Ton-
>> >>
>> >> --------------------------------------------------------
>> >> Ton Roosendaal  -  ton at blender.org   -   www.blender.org
>> >> Chairman Blender Foundation - Producer Blender Institute
>> >> Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
>> >>
>> >>
>> >>
>> >> _______________________________________________
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>> >>
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