[Bf-committers] Blender developers meeting notes, November 29, 2015

Antony Riakiotakis kalast at gmail.com
Sun Nov 29 19:23:04 CET 2015


When we switch to core profile, legacy GL calls will not be supported
at all from the driver. To solve this, Martijn proposed to have a
deprecation mode for a few versions that would prohibit use of
deprecated functions from python (probably error out when accessing
them with a warning).


On 29/11/2015, Dalai Felinto <dfelinto at gmail.com> wrote:
> Hi,
> A small question regarding the OpenGL project:
>
>  > "Work now progresses on removing 'immediate mode' calls (glBegin,
> glEnd), and on defining how to use shaders everywhere"
>
> How does that affect Python addons? Can immediate mode still be used via
> bgl? Or it's not recommended (not guaranteed to work in all OSs)?
>
> Thanks,
> Dalai
> On Nov 29, 2015 14:02, "Ton Roosendaal" <ton at blender.org> wrote:
>
>> Hi all,
>>
>> Here are the (short) notes of today's meeting in irc.freenode.net
>> #blendercoders
>>
>> 1) Work on 2.77
>>
>> - Project page with planning:
>>   http://wiki.blender.org/index.php/Dev:Doc/Projects
>> (As agreed on, 2.77 has not been scheduled yet)
>>
>> - Bastien Montagne reports good progress on library referencing
>> improvements:
>>
>> http://code.blender.org/2015/11/test-build-live-reloading-relocating-of-libraries/
>> (Might go to 2.77 if testing goes well)
>>
>> 2) Other projects and 2.8 preparations
>>
>> - Migrating to OpenGL 2.1 has started.
>>
>> - We're now officially on 2.1 minimal! Meaning that the old 'extension'
>> (compatibility) API calls
>> are gone. Work now progresses on removing 'immediate mode' calls
>> (glBegin,
>> glEnd), and on defining
>> how to use shaders everywhere.
>>
>> - Mike Erwin will write (today!) a wiki page - to log and report on
>> OpenGL
>> work, also as dashboard to
>> give people insight what they can do to help. Code upgrading is fun work
>> for which a lot of people
>> can contribute. Check the wiki project page later today for the correct
>> page link.
>>
>> - If you want to get involved: join the coders IRC channel, or the
>> viewport list:
>> http://lists.blender.org/mailman/listinfo/bf-viewport
>>
>> - After the meeting, a group discussed key aspects of the work ahead...
>> viewport team members so-far:
>> Mike Erwin, Antony Ryakiotakis, Brecht van Lommel, Inez Almeida, Martijn
>> Berger. Thomas Dinges is
>> available to help. Jason Wilkins is inactive currently but welcome to
>> join!
>>
>> Laters,
>>
>> -Ton-
>>
>> --------------------------------------------------------
>> Ton Roosendaal  -  ton at blender.org   -   www.blender.org
>> Chairman Blender Foundation - Producer Blender Institute
>> Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
>>
>>
>>
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