[Bf-committers] Blender developers meeting notes, November 29, 2015
dfelinto at gmail.com
Sun Nov 29 18:55:24 CET 2015
A small question regarding the OpenGL project:
> "Work now progresses on removing 'immediate mode' calls (glBegin,
glEnd), and on defining how to use shaders everywhere"
How does that affect Python addons? Can immediate mode still be used via
bgl? Or it's not recommended (not guaranteed to work in all OSs)?
On Nov 29, 2015 14:02, "Ton Roosendaal" <ton at blender.org> wrote:
> Hi all,
> Here are the (short) notes of today's meeting in irc.freenode.net
> 1) Work on 2.77
> - Project page with planning:
> (As agreed on, 2.77 has not been scheduled yet)
> - Bastien Montagne reports good progress on library referencing
> (Might go to 2.77 if testing goes well)
> 2) Other projects and 2.8 preparations
> - Migrating to OpenGL 2.1 has started.
> - We're now officially on 2.1 minimal! Meaning that the old 'extension'
> (compatibility) API calls
> are gone. Work now progresses on removing 'immediate mode' calls (glBegin,
> glEnd), and on defining
> how to use shaders everywhere.
> - Mike Erwin will write (today!) a wiki page - to log and report on OpenGL
> work, also as dashboard to
> give people insight what they can do to help. Code upgrading is fun work
> for which a lot of people
> can contribute. Check the wiki project page later today for the correct
> page link.
> - If you want to get involved: join the coders IRC channel, or the
> viewport list:
> - After the meeting, a group discussed key aspects of the work ahead...
> viewport team members so-far:
> Mike Erwin, Antony Ryakiotakis, Brecht van Lommel, Inez Almeida, Martijn
> Berger. Thomas Dinges is
> available to help. Jason Wilkins is inactive currently but welcome to join!
> Ton Roosendaal - ton at blender.org - www.blender.org
> Chairman Blender Foundation - Producer Blender Institute
> Entrepotdok 57A - 1018AD Amsterdam - The Netherlands
> Bf-committers mailing list
> Bf-committers at blender.org
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