[Bf-committers] proposal: OpenGL cleanup in master
blender at dingto.org
Sun Nov 22 03:11:12 CET 2015
I fully support this proposal, it's time to get work done and stop
worrying about ancient hardware.
Am 22.11.2015 um 01:40 schrieb Mike Erwin:
> Cool, glad for the enthusiasm!
> It might affect a few users on Windows or Linux, but all Mac OS 10.5 and
> newer systems have GL 2.1 built in. Old low-end Macs might fall back to
> software rendering for certain features but won't throw an error or catch
> on fire.
> That set of Radeons Brecht listed support up to GL 3.3 so should all work
> in Blender 2.8 too! I'm not as familiar with nVidia's stuff.
> Mike Erwin
> musician, naturalist, pixel pusher, hacker extraordinaire
> On Sat, Nov 21, 2015 at 4:55 PM, Antony Riakiotakis <kalast at gmail.com>
>> Yes, let's do it for 2.77. We are supposed to be able to break
>> compatibility now since we are transitioning to 2.8. I know people are
>> reluctant to drop compatibility because of the flak from a few users
>> with old hardware but we won't be able to do anything if we keep
>> postponing changes here.
>> I suggest we make official final decision tomorrow in meeting. I hope
>> there is no more time needed to consider things here, this has been
>> discussed again and again during the last year and most people agree
>> with the change.
>> Then it's GHOST patch time and finally everyone can start refactoring
>> code with shaders for fancy UI and display stuff :).
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