[Bf-committers] Generic Drag&drop for Blender?
Jambay at cox.net
Sat May 16 18:01:06 CEST 2015
Not that I have a clue, but, Drag-Drop could replace import... at least.
Would be nice for textures too, but think that's too complcated.
No, not volunteering, just commenting.
----- Original Message -----
From: "Gaia" <gaia.clary at machinimatrix.org>
To: "bf-blender developers" <bf-committers at blender.org>
Sent: Saturday, May 16, 2015 1:54 AM
Subject: [Bf-committers] Generic Drag&drop for Blender?
> Last week i accidentally stumbled into this idea of creating
> a generic drag&drop support for Blender. But after a couple
> of days and many complaints it is just not so 100 percent
> clear how a generic drag&drop feature can be useful and
> how it should be implemented in a reasonable way.
> So after a short discussion on the #blendercoders IRC campbell
> suggested to step back a bit and ask for more detailed use cases
> for such a feature.
> So, if you are interested in having generic drag&drop feature
> added to Blender then please feel free to add your ideas and
> opinions and practical use cases to the task
> As i mentioned above, i stumbled accidentally into this while i was
> playing with drag and drop after the idea was mentioned in irc
> about a week ago. i did not plan to make all of this. it just happened
> somehow. And please feel free to grab the task if you like.
> It is vacant at the moment ;-)
> Bf-committers mailing list
> Bf-committers at blender.org
More information about the Bf-committers