[Bf-committers] Ready for serialization mesh data structure (proposal)
Alexander Romanov
a.romanov at blend4web.com
Fri May 8 11:14:09 CEST 2015
After more than 3 years of Blender API usage for 3D scene export,
Blend4Web team would like to suggest a solution for a simple and fast 3D
mesh preparation for the export. We have been using a similar approach
for approximately a year and have a good speedup for our large scenes,
that are about 3 million triangles. This solution can be used in any
other exporter. Read more here:
http://wiki.blender.org/index.php/Ready_for_serialization_mesh_data_structure
. We would like to engage with someone who is involved in Python API
development, especially related to exporters and file formats.
More information about the Bf-committers
mailing list