[Bf-committers] User added Metcaps, finished??
Knapp
magick.crow at gmail.com
Mon Mar 30 13:58:30 CEST 2015
On Sun, Mar 29, 2015 at 3:54 PM, Chris Lee <infin8eye at gmail.com> wrote:
> Have you tried creating a matcap texture? At least until there is a change.
> I really like this tutorial as it covers the basic setup but takes it
> further by adding AO to mask another matcap.
>
> Combining and creating GLSL Matcap Materials: https://youtu.be/FOqEZAwju9U
>
> Very cool but it is a baked UV map so you can't use it in sculpt, correct?
--
Douglas E Knapp
Creative Commons Film Group, Helping people make open source movies
with open source software!
http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php
Massage in Gelsenkirchen-Buer:
http://douglas.bespin.org/tcm/ztab1.htm
Please link to me and trade links with me!
Open Source Sci-Fi mmoRPG Game project.
http://sf-journey-creations.wikispot.org/Front_Page
http://code.google.com/p/perspectiveproject/
More information about the Bf-committers
mailing list