[Bf-committers] list veiw vs outliner functionality

Todor Imreorov blurymind at gmail.com
Sun Mar 29 18:33:39 CEST 2015

It was sort of suggested in the past:

also moving/replicating these lists to the N-panel, so that the properties
editor can be hidden altogether and give much more space and functionality
for the outliner:

-more flexibility
-More vertical space for the outliner
-More functionality and less replication of buttons and scatter of
datablock lists.

On Sun, Mar 29, 2015 at 7:10 PM, Vilem Novak <pildanovak at post.cz> wrote:

> Hello,
> I just saw one of the feature videos for 2.74.
> Listview was extended in particles properties to enable toggles for view
> and
> render.
> list view also got a lot of other features recently, like alphabetical
> sorting, searching e.t.c.
> While this kind of features are of course very usefull and everybody is
> gratefull for them, because artists do really need them, there is something
> behind this patch that made me worried about the design part of it.
> The new toggles are there basically so that the user doesn't have to switch
> to modifiers to switch off the particles. As with the other features
> mentioned, the newly added features basically duplicate outliner
> functionality.
> It's something list view was since the beginning - a small outliner inside
> the property window.
> So the question is, why isn't all this functionality inside the outliner
> window?
> Something where you could see modifers, various vertex/edge groups,particle
> systems e.t.c. directly inside the outliner.
> Then, the space of the UI would be more optimally used, and there would be
> no need for such workarounds.
> Kind regards
> Vilem N.
> developer of Blender CAM
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